Class: Numeric
- Inherits:
-
Object
- Object
- Numeric
- Includes:
- Comparable
- Defined in:
- numeric.c
Overview
Document-class: FloatDomainError
Raised when attempting to convert special float values (in particular infinite or NaN) to numerical classes which don't support them.
Float::INFINITY.to_r
raises the exception:
FloatDomainError: Infinity
Instance Method Summary (collapse)
-
- (Object) modulo(numeric)
x.modulo(y) means x-y*(x/y).floor.
-
- (Numeric) +
Unary Plus---Returns the receiver's value.
-
- (Numeric) -
Unary Minus---Returns the receiver's value, negated.
-
- (0?) <=>(other)
Returns zero if num equals other,
nilotherwise. -
- (Object) abs
Returns the absolute value of num.
-
- (Object) abs2
Returns square of self.
-
- (Object) angle
Returns 0 if the value is positive, pi otherwise.
-
- (Object) arg
Returns 0 if the value is positive, pi otherwise.
-
- (Integer) ceil
Returns the smallest
Integergreater than or equal to num. -
- (Array) coerce(numeric)
If aNumeric is the same type as num, returns an array containing aNumeric and num.
-
- (Object) conj
Returns self.
-
- (Object) conjugate
Returns self.
-
- (Integer) denominator
Returns the denominator (always positive).
-
- (Integer) div(numeric)
Uses
/to perform division, then converts the result to an integer. -
- (Array) divmod(numeric)
Returns an array containing the quotient and modulus obtained by dividing num by numeric.
-
- (Boolean) eql?(numeric)
Returns
trueif num and numeric are the same type and have equal values. -
- (Float) fdiv(numeric)
Returns float division.
-
- (Integer) floor
Returns the largest integer less than or equal to num.
-
- (Object) i
Returns the corresponding imaginary number.
-
- (Object) imag
Returns zero.
-
- (Object) imaginary
Returns zero.
-
- (Object) initialize_copy
:nodoc:.
-
- (Boolean) integer?
Returns
trueif num is anInteger(includingFixnumandBignum). -
- (Object) magnitude
Returns the absolute value of num.
-
- (Object) modulo(numeric)
x.modulo(y) means x-y*(x/y).floor.
-
- (Numeric?) nonzero?
Returns
selfif num is not zero,nilotherwise. -
- (Integer) numerator
Returns the numerator.
-
- (Object) phase
Returns 0 if the value is positive, pi otherwise.
-
- (Array) polar
Returns an array; [num.abs, num.arg].
-
- (Object) quo(numeric)
Returns most exact division (rational for integers, float for floats).
-
- (Numeric) real
Returns self.
-
- (Boolean) real?
Returns
trueif num is aReal(i.e. nonComplex). -
- (Array) rect
Returns an array; [num, 0].
-
- (Array) rect
Returns an array; [num, 0].
-
- (Object) remainder(numeric)
x.remainder(y) means x-y*(x/y).truncate.
-
- (Integer, Float) round([ndigits])
Rounds num to a given precision in decimal digits (default 0 digits).
-
- (Object) singleton_method_added
Trap attempts to add methods to
Numericobjects. -
- (Object) step
Invokes block with the sequence of numbers starting at num, incremented by step (default 1) on each call.
-
- (Object) to_c
Returns the value as a complex.
-
- (Integer) to_int
Invokes the child class's
to_imethod to convert num to an integer. -
- (Integer) truncate
Returns num truncated to an integer.
-
- (Boolean) zero?
Returns
trueif num has a zero value.
Methods included from Comparable
#<, #<=, #==, #>, #>=, #between?
Instance Method Details
- (Object) modulo(numeric)
|
|
# File 'numeric.c'
/*
* call-seq:
* num.modulo(numeric) -> real
*
* x.modulo(y) means x-y*(x/y).floor
*
* Equivalent to
* <i>num</i>.<code>divmod(</code><i>aNumeric</i><code>)[1]</code>.
*
* See <code>Numeric#divmod</code>.
*/
static VALUE
num_modulo(VALUE x, VALUE y)
{
return rb_funcall(x, '-', 1,
rb_funcall(y, '*', 1,
rb_funcall(x, rb_intern("div"), 1, y)));
}
|
- (Numeric) +
Unary Plus---Returns the receiver's value.
|
|
# File 'numeric.c'
/*
* call-seq:
* +num -> num
*
* Unary Plus---Returns the receiver's value.
*/
static VALUE
num_uplus(VALUE num)
{
return num;
}
|
- (Numeric) -
Unary Minus---Returns the receiver's value, negated.
|
|
# File 'numeric.c'
/*
* call-seq:
* -num -> numeric
*
* Unary Minus---Returns the receiver's value, negated.
*/
static VALUE
num_uminus(VALUE num)
{
VALUE zero;
zero = INT2FIX(0);
do_coerce(&zero, &num, TRUE);
return rb_funcall(zero, '-', 1, num);
}
|
- (0?) <=>(other)
Returns zero if num equals other, nil
otherwise.
|
|
# File 'numeric.c'
/*
* call-seq:
* num <=> other -> 0 or nil
*
* Returns zero if <i>num</i> equals <i>other</i>, <code>nil</code>
* otherwise.
*/
static VALUE
num_cmp(VALUE x, VALUE y)
{
if (x == y) return INT2FIX(0);
return Qnil;
}
|
- (Numeric) abs - (Numeric) magnitude
Returns the absolute value of num.
12.abs #=> 12 (-34.56).abs #=> 34.56 -34.56.abs #=> 34.56
|
|
# File 'numeric.c'
/*
* call-seq:
* num.abs -> numeric
* num.magnitude -> numeric
*
* Returns the absolute value of <i>num</i>.
*
* 12.abs #=> 12
* (-34.56).abs #=> 34.56
* -34.56.abs #=> 34.56
*/
static VALUE
num_abs(VALUE num)
{
if (RTEST(rb_funcall(num, '<', 1, INT2FIX(0)))) {
return rb_funcall(num, rb_intern("-@"), 0);
}
return num;
}
|
- (Object) abs2
Returns square of self.
|
|
# File 'complex.c'
/*
* call-seq:
* num.abs2 -> real
*
* Returns square of self.
*/
static VALUE
numeric_abs2(VALUE self)
{
return f_mul(self, self);
}
|
- (0, Float) arg - (0, Float) angle - (0, Float) phase
Returns 0 if the value is positive, pi otherwise.
|
|
# File 'complex.c'
/*
* call-seq:
* num.arg -> 0 or float
* num.angle -> 0 or float
* num.phase -> 0 or float
*
* Returns 0 if the value is positive, pi otherwise.
*/
static VALUE
numeric_arg(VALUE self)
{
if (f_positive_p(self))
return INT2FIX(0);
return rb_const_get(rb_mMath, id_PI);
}
|
- (0, Float) arg - (0, Float) angle - (0, Float) phase
Returns 0 if the value is positive, pi otherwise.
|
|
# File 'complex.c'
/*
* call-seq:
* num.arg -> 0 or float
* num.angle -> 0 or float
* num.phase -> 0 or float
*
* Returns 0 if the value is positive, pi otherwise.
*/
static VALUE
numeric_arg(VALUE self)
{
if (f_positive_p(self))
return INT2FIX(0);
return rb_const_get(rb_mMath, id_PI);
}
|
- (Integer) ceil
Returns the smallest Integer greater than or equal to
num. Class Numeric achieves this by converting itself
to a Float then invoking Float#ceil.
1.ceil #=> 1 1.2.ceil #=> 2 (-1.2).ceil #=> -1 (-1.0).ceil #=> -1
|
|
# File 'numeric.c'
/*
* call-seq:
* num.ceil -> integer
*
* Returns the smallest <code>Integer</code> greater than or equal to
* <i>num</i>. Class <code>Numeric</code> achieves this by converting
* itself to a <code>Float</code> then invoking
* <code>Float#ceil</code>.
*
* 1.ceil #=> 1
* 1.2.ceil #=> 2
* (-1.2).ceil #=> -1
* (-1.0).ceil #=> -1
*/
static VALUE
num_ceil(VALUE num)
{
return flo_ceil(rb_Float(num));
}
|
- (Array) coerce(numeric)
If aNumeric is the same type as num, returns an array
containing aNumeric and num. Otherwise, returns an array
with both aNumeric and num represented as
Float objects. This coercion mechanism is used by Ruby to
handle mixed-type numeric operations: it is intended to find a compatible
common type between the two operands of the operator.
1.coerce(2.5) #=> [2.5, 1.0] 1.2.coerce(3) #=> [3.0, 1.2] 1.coerce(2) #=> [2, 1]
|
|
# File 'numeric.c'
/*
* call-seq:
* num.coerce(numeric) -> array
*
* If <i>aNumeric</i> is the same type as <i>num</i>, returns an array
* containing <i>aNumeric</i> and <i>num</i>. Otherwise, returns an
* array with both <i>aNumeric</i> and <i>num</i> represented as
* <code>Float</code> objects. This coercion mechanism is used by
* Ruby to handle mixed-type numeric operations: it is intended to
* find a compatible common type between the two operands of the operator.
*
* 1.coerce(2.5) #=> [2.5, 1.0]
* 1.2.coerce(3) #=> [3.0, 1.2]
* 1.coerce(2) #=> [2, 1]
*/
static VALUE
num_coerce(VALUE x, VALUE y)
{
if (CLASS_OF(x) == CLASS_OF(y))
return rb_assoc_new(y, x);
x = rb_Float(x);
y = rb_Float(y);
return rb_assoc_new(y, x);
}
|
- (Numeric) conj - (Numeric) conjugate
Returns self.
|
|
# File 'complex.c'
/*
* call-seq:
* num.conj -> self
* num.conjugate -> self
*
* Returns self.
*/
static VALUE
numeric_conj(VALUE self)
{
return self;
}
|
- (Numeric) conj - (Numeric) conjugate
Returns self.
|
|
# File 'complex.c'
/*
* call-seq:
* num.conj -> self
* num.conjugate -> self
*
* Returns self.
*/
static VALUE
numeric_conj(VALUE self)
{
return self;
}
|
- (Integer) denominator
Returns the denominator (always positive).
|
|
# File 'rational.c'
/*
* call-seq:
* num.denominator -> integer
*
* Returns the denominator (always positive).
*/
static VALUE
numeric_denominator(VALUE self)
{
return f_denominator(f_to_r(self));
}
|
- (Integer) div(numeric)
Uses / to perform division, then converts the result to an
integer. numeric does not define the / operator;
this is left to subclasses.
Equivalent to num.divmod(aNumeric).
See Numeric#divmod.
|
|
# File 'numeric.c'
/*
* call-seq:
* num.div(numeric) -> integer
*
* Uses <code>/</code> to perform division, then converts the result to
* an integer. <code>numeric</code> does not define the <code>/</code>
* operator; this is left to subclasses.
*
* Equivalent to
* <i>num</i>.<code>divmod(</code><i>aNumeric</i><code>)[0]</code>.
*
* See <code>Numeric#divmod</code>.
*/
static VALUE
num_div(VALUE x, VALUE y)
{
if (rb_equal(INT2FIX(0), y)) rb_num_zerodiv();
return rb_funcall(rb_funcall(x, '/', 1, y), rb_intern("floor"), 0);
}
|
- (Array) divmod(numeric)
Returns an array containing the quotient and modulus obtained by dividing
num by numeric. If q, r = x.divmod(y), then
q = floor(x/y)
x = q*y+r
The quotient is rounded toward -infinity, as shown in the following table:
a | b | a.divmod(b) | a/b | a.modulo(b) | a.remainder(b)
------+-----+---------------+---------+-------------+---------------
13 | 4 | 3, 1 | 3 | 1 | 1
------+-----+---------------+---------+-------------+---------------
13 | -4 | -4, -3 | -4 | -3 | 1
------+-----+---------------+---------+-------------+---------------
-13 | 4 | -4, 3 | -4 | 3 | -1
------+-----+---------------+---------+-------------+---------------
-13 | -4 | 3, -1 | 3 | -1 | -1
------+-----+---------------+---------+-------------+---------------
11.5 | 4 | 2, 3.5 | 2.875 | 3.5 | 3.5
------+-----+---------------+---------+-------------+---------------
11.5 | -4 | -3, -0.5 | -2.875 | -0.5 | 3.5
------+-----+---------------+---------+-------------+---------------
-11.5 | 4 | -3, 0.5 | -2.875 | 0.5 | -3.5
------+-----+---------------+---------+-------------+---------------
-11.5 | -4 | 2, -3.5 | 2.875 | -3.5 | -3.5
Examples
11.divmod(3) #=> [3, 2] 11.divmod(-3) #=> [-4, -1] 11.divmod(3.5) #=> [3, 0.5] (-11).divmod(3.5) #=> [-4, 3.0] (11.5).divmod(3.5) #=> [3, 1.0]
|
|
# File 'numeric.c'
/*
* call-seq:
* num.divmod(numeric) -> array
*
* Returns an array containing the quotient and modulus obtained by
* dividing <i>num</i> by <i>numeric</i>. If <code>q, r =
* x.divmod(y)</code>, then
*
* q = floor(x/y)
* x = q*y+r
*
* The quotient is rounded toward -infinity, as shown in the following table:
*
* a | b | a.divmod(b) | a/b | a.modulo(b) | a.remainder(b)
* ------+-----+---------------+---------+-------------+---------------
* 13 | 4 | 3, 1 | 3 | 1 | 1
* ------+-----+---------------+---------+-------------+---------------
* 13 | -4 | -4, -3 | -4 | -3 | 1
* ------+-----+---------------+---------+-------------+---------------
* -13 | 4 | -4, 3 | -4 | 3 | -1
* ------+-----+---------------+---------+-------------+---------------
* -13 | -4 | 3, -1 | 3 | -1 | -1
* ------+-----+---------------+---------+-------------+---------------
* 11.5 | 4 | 2, 3.5 | 2.875 | 3.5 | 3.5
* ------+-----+---------------+---------+-------------+---------------
* 11.5 | -4 | -3, -0.5 | -2.875 | -0.5 | 3.5
* ------+-----+---------------+---------+-------------+---------------
* -11.5 | 4 | -3, 0.5 | -2.875 | 0.5 | -3.5
* ------+-----+---------------+---------+-------------+---------------
* -11.5 | -4 | 2, -3.5 | 2.875 | -3.5 | -3.5
*
*
* Examples
*
* 11.divmod(3) #=> [3, 2]
* 11.divmod(-3) #=> [-4, -1]
* 11.divmod(3.5) #=> [3, 0.5]
* (-11).divmod(3.5) #=> [-4, 3.0]
* (11.5).divmod(3.5) #=> [3, 1.0]
*/
static VALUE
num_divmod(VALUE x, VALUE y)
{
return rb_assoc_new(num_div(x, y), num_modulo(x, y));
}
|
- (Boolean) eql?(numeric)
Returns true if num and numeric are the same
type and have equal values.
1 == 1.0 #=> true 1.eql?(1.0) #=> false (1.0).eql?(1.0) #=> true
|
|
# File 'numeric.c'
/*
* call-seq:
* num.eql?(numeric) -> true or false
*
* Returns <code>true</code> if <i>num</i> and <i>numeric</i> are the
* same type and have equal values.
*
* 1 == 1.0 #=> true
* 1.eql?(1.0) #=> false
* (1.0).eql?(1.0) #=> true
*/
static VALUE
num_eql(VALUE x, VALUE y)
{
if (TYPE(x) != TYPE(y)) return Qfalse;
return rb_equal(x, y);
}
|
- (Float) fdiv(numeric)
Returns float division.
|
|
# File 'numeric.c'
/*
* call-seq:
* num.fdiv(numeric) -> float
*
* Returns float division.
*/
static VALUE
num_fdiv(VALUE x, VALUE y)
{
return rb_funcall(rb_Float(x), '/', 1, y);
}
|
- (Integer) floor
Returns the largest integer less than or equal to num.
Numeric implements this by converting anInteger to a
Float and invoking Float#floor.
1.floor #=> 1 (-1).floor #=> -1
|
|
# File 'numeric.c'
/*
* call-seq:
* num.floor -> integer
*
* Returns the largest integer less than or equal to <i>num</i>.
* <code>Numeric</code> implements this by converting <i>anInteger</i>
* to a <code>Float</code> and invoking <code>Float#floor</code>.
*
* 1.floor #=> 1
* (-1).floor #=> -1
*/
static VALUE
num_floor(VALUE num)
{
return flo_floor(rb_Float(num));
}
|
- (Object) i
Returns the corresponding imaginary number. Not available for complex numbers.
|
|
# File 'numeric.c'
/*
* call-seq:
* num.i -> Complex(0,num)
*
* Returns the corresponding imaginary number.
* Not available for complex numbers.
*/
static VALUE
num_imaginary(VALUE num)
{
return rb_complex_new(INT2FIX(0), num);
}
|
- (0) imag - (0) imaginary
Returns zero.
|
|
# File 'complex.c'
/*
* call-seq:
* num.imag -> 0
* num.imaginary -> 0
*
* Returns zero.
*/
static VALUE
numeric_imag(VALUE self)
{
return INT2FIX(0);
}
|
- (0) imag - (0) imaginary
Returns zero.
|
|
# File 'complex.c'
/*
* call-seq:
* num.imag -> 0
* num.imaginary -> 0
*
* Returns zero.
*/
static VALUE
numeric_imag(VALUE self)
{
return INT2FIX(0);
}
|
- (Object) initialize_copy
:nodoc:
|
|
# File 'numeric.c'
/* :nodoc: */
static VALUE
num_init_copy(VALUE x, VALUE y)
{
/* Numerics are immutable values, which should not be copied */
rb_raise(rb_eTypeError, "can't copy %s", rb_obj_classname(x));
return Qnil; /* not reached */
}
|
- (Boolean) integer?
Returns true if num is an Integer
(including Fixnum and Bignum).
|
|
# File 'numeric.c'
/*
* call-seq:
* num.integer? -> true or false
*
* Returns <code>true</code> if <i>num</i> is an <code>Integer</code>
* (including <code>Fixnum</code> and <code>Bignum</code>).
*/
static VALUE
num_int_p(VALUE num)
{
return Qfalse;
}
|
- (Numeric) abs - (Numeric) magnitude
Returns the absolute value of num.
12.abs #=> 12 (-34.56).abs #=> 34.56 -34.56.abs #=> 34.56
|
|
# File 'numeric.c'
/*
* call-seq:
* num.abs -> numeric
* num.magnitude -> numeric
*
* Returns the absolute value of <i>num</i>.
*
* 12.abs #=> 12
* (-34.56).abs #=> 34.56
* -34.56.abs #=> 34.56
*/
static VALUE
num_abs(VALUE num)
{
if (RTEST(rb_funcall(num, '<', 1, INT2FIX(0)))) {
return rb_funcall(num, rb_intern("-@"), 0);
}
return num;
}
|
- (Object) modulo(numeric)
|
|
# File 'numeric.c'
/*
* call-seq:
* num.modulo(numeric) -> real
*
* x.modulo(y) means x-y*(x/y).floor
*
* Equivalent to
* <i>num</i>.<code>divmod(</code><i>aNumeric</i><code>)[1]</code>.
*
* See <code>Numeric#divmod</code>.
*/
static VALUE
num_modulo(VALUE x, VALUE y)
{
return rb_funcall(x, '-', 1,
rb_funcall(y, '*', 1,
rb_funcall(x, rb_intern("div"), 1, y)));
}
|
- (Numeric?) nonzero?
Returns self if num is not zero, nil
otherwise. This behavior is useful when chaining comparisons:
a = %w( z Bb bB bb BB a aA Aa AA A ) b = a.sort {|a,b| (a.downcase <=> b.downcase).nonzero? || a <=> b } b #=> ["A", "a", "AA", "Aa", "aA", "BB", "Bb", "bB", "bb", "z"]
|
|
# File 'numeric.c'
/*
* call-seq:
* num.nonzero? -> self or nil
*
* Returns +self+ if <i>num</i> is not zero, <code>nil</code>
* otherwise. This behavior is useful when chaining comparisons:
*
* a = %w( z Bb bB bb BB a aA Aa AA A )
* b = a.sort {|a,b| (a.downcase <=> b.downcase).nonzero? || a <=> b }
* b #=> ["A", "a", "AA", "Aa", "aA", "BB", "Bb", "bB", "bb", "z"]
*/
static VALUE
num_nonzero_p(VALUE num)
{
if (RTEST(rb_funcall(num, rb_intern("zero?"), 0, 0))) {
return Qnil;
}
return num;
}
|
- (Integer) numerator
Returns the numerator.
|
|
# File 'rational.c'
/*
* call-seq:
* num.numerator -> integer
*
* Returns the numerator.
*/
static VALUE
numeric_numerator(VALUE self)
{
return f_numerator(f_to_r(self));
}
|
- (0, Float) arg - (0, Float) angle - (0, Float) phase
Returns 0 if the value is positive, pi otherwise.
|
|
# File 'complex.c'
/*
* call-seq:
* num.arg -> 0 or float
* num.angle -> 0 or float
* num.phase -> 0 or float
*
* Returns 0 if the value is positive, pi otherwise.
*/
static VALUE
numeric_arg(VALUE self)
{
if (f_positive_p(self))
return INT2FIX(0);
return rb_const_get(rb_mMath, id_PI);
}
|
- (Array) polar
Returns an array; [num.abs, num.arg].
|
|
# File 'complex.c'
/*
* call-seq:
* num.polar -> array
*
* Returns an array; [num.abs, num.arg].
*/
static VALUE
numeric_polar(VALUE self)
{
return rb_assoc_new(f_abs(self), f_arg(self));
}
|
- (Object) quo(numeric)
Returns most exact division (rational for integers, float for floats).
|
|
# File 'numeric.c'
/*
* call-seq:
* num.quo(numeric) -> real
*
* Returns most exact division (rational for integers, float for floats).
*/
static VALUE
num_quo(VALUE x, VALUE y)
{
return rb_funcall(rb_rational_raw1(x), '/', 1, y);
}
|
- (Numeric) real
Returns self.
|
|
# File 'complex.c'
/*
* call-seq:
* num.real -> self
*
* Returns self.
*/
static VALUE
numeric_real(VALUE self)
{
return self;
}
|
- (Boolean) real?
Returns true if num is a Real (i.e. non
Complex).
|
|
# File 'numeric.c'
/*
* call-seq:
* num.real? -> true or false
*
* Returns <code>true</code> if <i>num</i> is a <code>Real</code>
* (i.e. non <code>Complex</code>).
*/
static VALUE
num_real_p(VALUE num)
{
return Qtrue;
}
|
- (Array) rect
Returns an array; [num, 0].
|
|
# File 'complex.c'
/*
* call-seq:
* num.rect -> array
*
* Returns an array; [num, 0].
*/
static VALUE
numeric_rect(VALUE self)
{
return rb_assoc_new(self, INT2FIX(0));
}
|
- (Array) rect
Returns an array; [num, 0].
|
|
# File 'complex.c'
/*
* call-seq:
* num.rect -> array
*
* Returns an array; [num, 0].
*/
static VALUE
numeric_rect(VALUE self)
{
return rb_assoc_new(self, INT2FIX(0));
}
|
- (Object) remainder(numeric)
x.remainder(y) means x-y*(x/y).truncate
See Numeric#divmod.
|
|
# File 'numeric.c'
/*
* call-seq:
* num.remainder(numeric) -> real
*
* x.remainder(y) means x-y*(x/y).truncate
*
* See <code>Numeric#divmod</code>.
*/
static VALUE
num_remainder(VALUE x, VALUE y)
{
VALUE z = rb_funcall(x, '%', 1, y);
if ((!rb_equal(z, INT2FIX(0))) &&
((RTEST(rb_funcall(x, '<', 1, INT2FIX(0))) &&
RTEST(rb_funcall(y, '>', 1, INT2FIX(0)))) ||
(RTEST(rb_funcall(x, '>', 1, INT2FIX(0))) &&
RTEST(rb_funcall(y, '<', 1, INT2FIX(0)))))) {
return rb_funcall(z, '-', 1, y);
}
return z;
}
|
- (Integer, Float) round([ndigits])
Rounds num to a given precision in decimal digits (default 0
digits). Precision may be negative. Returns a floating point number when
ndigits is more than zero. Numeric implements this by
converting itself to a Float and invoking
Float#round.
|
|
# File 'numeric.c'
/*
* call-seq:
* num.round([ndigits]) -> integer or float
*
* Rounds <i>num</i> to a given precision in decimal digits (default 0 digits).
* Precision may be negative. Returns a floating point number when ndigits
* is more than zero. <code>Numeric</code> implements this by converting itself
* to a <code>Float</code> and invoking <code>Float#round</code>.
*/
static VALUE
num_round(int argc, VALUE* argv, VALUE num)
{
return flo_round(argc, argv, rb_Float(num));
}
|
- (Object) singleton_method_added
Trap attempts to add methods to Numeric objects. Always raises
a TypeError
|
|
# File 'numeric.c'
/*
* Trap attempts to add methods to <code>Numeric</code> objects. Always
* raises a <code>TypeError</code>
*/
static VALUE
num_sadded(VALUE x, VALUE name)
{
ID mid = rb_to_id(name);
/* ruby_frame = ruby_frame->prev; */ /* pop frame for "singleton_method_added" */
/* Numerics should be values; singleton_methods should not be added to them */
rb_remove_method_id(rb_singleton_class(x), mid);
rb_raise(rb_eTypeError,
"can't define singleton method \"%s\" for %s",
rb_id2name(mid),
rb_obj_classname(x));
return Qnil; /* not reached */
}
|
- (Numeric) step(limit[, step]) {|i| ... } - (Object) step(limit[, step])
Invokes block with the sequence of numbers starting at
num, incremented by step (default 1) on each call. The
loop finishes when the value to be passed to the block is greater than
limit (if step is positive) or less than limit
(if step is negative). If all the arguments are integers, the loop
operates using an integer counter. If any of the arguments are floating
point numbers, all are converted to floats, and the loop is executed
floor(n + n*epsilon)+ 1 times, where n = (limit -
num)/step. Otherwise, the loop starts at num, uses either the
< or > operator to compare the counter
against limit, and increments itself using the +
operator.
If no block is given, an enumerator is returned instead.
1.step(10, 2) { |i| print i, " " } Math::E.step(Math::PI, 0.2) { |f| print f, " " }
produces:
1 3 5 7 9
2.71828182845905 2.91828182845905 3.11828182845905
|
|
# File 'numeric.c'
/*
* call-seq:
* num.step(limit[, step]) {|i| block } -> self
* num.step(limit[, step]) -> an_enumerator
*
* Invokes <em>block</em> with the sequence of numbers starting at
* <i>num</i>, incremented by <i>step</i> (default 1) on each
* call. The loop finishes when the value to be passed to the block
* is greater than <i>limit</i> (if <i>step</i> is positive) or less
* than <i>limit</i> (if <i>step</i> is negative). If all the
* arguments are integers, the loop operates using an integer
* counter. If any of the arguments are floating point numbers, all
* are converted to floats, and the loop is executed <i>floor(n +
* n*epsilon)+ 1</i> times, where <i>n = (limit -
* num)/step</i>. Otherwise, the loop starts at <i>num</i>, uses
* either the <code><</code> or <code>></code> operator to compare
* the counter against <i>limit</i>, and increments itself using the
* <code>+</code> operator.
*
* If no block is given, an enumerator is returned instead.
*
* 1.step(10, 2) { |i| print i, " " }
* Math::E.step(Math::PI, 0.2) { |f| print f, " " }
*
* <em>produces:</em>
*
* 1 3 5 7 9
* 2.71828182845905 2.91828182845905 3.11828182845905
*/
static VALUE
num_step(int argc, VALUE *argv, VALUE from)
{
VALUE to, step;
RETURN_ENUMERATOR(from, argc, argv);
if (argc == 1) {
to = argv[0];
step = INT2FIX(1);
}
else {
if (argc == 2) {
to = argv[0];
step = argv[1];
}
else {
rb_raise(rb_eArgError, "wrong number of arguments (%d for 1..2)", argc);
}
if (rb_equal(step, INT2FIX(0))) {
rb_raise(rb_eArgError, "step can't be 0");
}
}
if (FIXNUM_P(from) && FIXNUM_P(to) && FIXNUM_P(step)) {
long i, end, diff;
i = FIX2LONG(from);
end = FIX2LONG(to);
diff = FIX2LONG(step);
if (diff > 0) {
while (i <= end) {
rb_yield(LONG2FIX(i));
i += diff;
}
}
else {
while (i >= end) {
rb_yield(LONG2FIX(i));
i += diff;
}
}
}
else if (!ruby_float_step(from, to, step, FALSE)) {
VALUE i = from;
ID cmp;
if (RTEST(rb_funcall(step, '>', 1, INT2FIX(0)))) {
cmp = '>';
}
else {
cmp = '<';
}
for (;;) {
if (RTEST(rb_funcall(i, cmp, 1, to))) break;
rb_yield(i);
i = rb_funcall(i, '+', 1, step);
}
}
return from;
}
|
- (Object) to_c
Returns the value as a complex.
|
|
# File 'complex.c'
/*
* call-seq:
* num.to_c -> complex
*
* Returns the value as a complex.
*/
static VALUE
numeric_to_c(VALUE self)
{
return rb_complex_new1(self);
}
|
- (Integer) to_int
Invokes the child class's to_i method to convert
num to an integer.
|
|
# File 'numeric.c'
/*
* call-seq:
* num.to_int -> integer
*
* Invokes the child class's <code>to_i</code> method to convert
* <i>num</i> to an integer.
*/
static VALUE
num_to_int(VALUE num)
{
return rb_funcall(num, id_to_i, 0, 0);
}
|
- (Integer) truncate
Returns num truncated to an integer. Numeric
implements this by converting its value to a float and invoking
Float#truncate.
|
|
# File 'numeric.c'
/*
* call-seq:
* num.truncate -> integer
*
* Returns <i>num</i> truncated to an integer. <code>Numeric</code>
* implements this by converting its value to a float and invoking
* <code>Float#truncate</code>.
*/
static VALUE
num_truncate(VALUE num)
{
return flo_truncate(rb_Float(num));
}
|
- (Boolean) zero?
Returns true if num has a zero value.
|
|
# File 'numeric.c'
/*
* call-seq:
* num.zero? -> true or false
*
* Returns <code>true</code> if <i>num</i> has a zero value.
*/
static VALUE
num_zero_p(VALUE num)
{
if (rb_equal(num, INT2FIX(0))) {
return Qtrue;
}
return Qfalse;
}
|