Module: StateMachines::Machine::Configuration
- Included in:
- StateMachines::Machine
- Defined in:
- lib/state_machines/machine/configuration.rb
Instance Method Summary collapse
-
#attribute(name = :state) ⇒ Object
Gets the attribute name for the given machine scope.
-
#initial_state=(new_initial_state) ⇒ Object
Sets the initial state of the machine.
-
#initialize(owner_class, *args) ⇒ Object
Initializes a new state machine with the given configuration.
-
#initialize_copy(orig) ⇒ Object
Creates a copy of this machine in addition to copies of each associated event/states/callback, so that the modifications to those collections do not affect the original machine.
-
#owner_class=(klass) ⇒ Object
Sets the class which is the owner of this state machine.
Instance Method Details
#attribute(name = :state) ⇒ Object
Gets the attribute name for the given machine scope.
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# File 'lib/state_machines/machine/configuration.rb', line 119 def attribute(name = :state) name == :state ? @attribute : :"#{self.name}_#{name}" end |
#initial_state=(new_initial_state) ⇒ Object
Sets the initial state of the machine. This can be either the static name of a state or a lambda block which determines the initial state at creation time.
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# File 'lib/state_machines/machine/configuration.rb', line 97 def initial_state=(new_initial_state) @initial_state = new_initial_state add_states([@initial_state]) unless dynamic_initial_state? # Update all states to reflect the new initial state states.each { |state| state.initial = (state.name == @initial_state) } # Output a warning if there are conflicting initial states for the machine's # attribute initial_state = states.detect(&:initial) has_owner_default = !owner_class_attribute_default.nil? has_conflicting_default = dynamic_initial_state? || !owner_class_attribute_default_matches?(initial_state) return unless has_owner_default && has_conflicting_default warn( "Both #{owner_class.name} and its #{name.inspect} machine have defined " \ "a different default for \"#{attribute}\". Use only one or the other for " \ 'defining defaults to avoid unexpected behaviors.' ) end |
#initialize(owner_class, *args) ⇒ Object
Initializes a new state machine with the given configuration.
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# File 'lib/state_machines/machine/configuration.rb', line 7 def initialize(owner_class, *args, &) = args.last.is_a?(Hash) ? args.pop : {} StateMachines::OptionsValidator.assert_valid_keys!(, :attribute, :initial, :initialize, :action, :plural, :namespace, :integration, :messages, :use_transactions) # Find an integration that matches this machine's owner class @integration = if .include?(:integration) [:integration] && StateMachines::Integrations.find_by_name([:integration]) else StateMachines::Integrations.match(owner_class) end if @integration extend @integration = (@integration.defaults || {}).merge() end # Add machine-wide defaults = { use_transactions: true, initialize: true }.merge() # Set machine configuration @name = args.first || :state @attribute = [:attribute] || @name @events = EventCollection.new(self) @states = StateCollection.new(self) @callbacks = { before: [], after: [], failure: [] } @namespace = [:namespace] = [:messages] || {} @action = [:action] @use_transactions = [:use_transactions] @initialize_state = [:initialize] @action_hook_defined = false self.owner_class = owner_class # Merge with sibling machine configurations add_sibling_machine_configs # Define class integration define_helpers define_scopes([:plural]) after_initialize # Evaluate DSL instance_eval(&) if block_given? self.initial_state = [:initial] unless sibling_machines.any? end |
#initialize_copy(orig) ⇒ Object
Creates a copy of this machine in addition to copies of each associated event/states/callback, so that the modifications to those collections do not affect the original machine.
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# File 'lib/state_machines/machine/configuration.rb', line 56 def initialize_copy(orig) # :nodoc: super @events = @events.dup @events.machine = self @states = @states.dup @states.machine = self @callbacks = { before: @callbacks[:before].dup, after: @callbacks[:after].dup, failure: @callbacks[:failure].dup } end |
#owner_class=(klass) ⇒ Object
Sets the class which is the owner of this state machine. Any methods generated by states, events, or other parts of the machine will be defined on the given owner class.
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# File 'lib/state_machines/machine/configuration.rb', line 69 def owner_class=(klass) @owner_class = klass # Create modules for extending the class with state/event-specific methods @helper_modules = helper_modules = { instance: HelperModule.new(self, :instance), class: HelperModule.new(self, :class) } owner_class.class_eval do extend helper_modules[:class] include helper_modules[:instance] end # Add class-/instance-level methods to the owner class for state initialization unless owner_class < StateMachines::InstanceMethods owner_class.class_eval do extend StateMachines::ClassMethods include StateMachines::InstanceMethods end define_state_initializer if @initialize_state end # Record this machine as matched to the name in the current owner class. # This will override any machines mapped to the same name in any superclasses. owner_class.state_machines[name] = self end |