Class: Numeric
Instance Method Summary collapse
-
#+ ⇒ Numeric
Unary Plus—Returns the receiver’s value.
-
#- ⇒ Numeric
Unary Minus—Returns the receiver’s value, negated.
-
#<=>(other) ⇒ 0?
Returns zero if num equals other,
nil
otherwise. -
#abs ⇒ Numeric
Returns the absolute value of num.
-
#ceil ⇒ Integer
Returns the smallest
Integer
greater than or equal to num. -
#coerce(numeric) ⇒ Array
If aNumeric is the same type as num, returns an array containing aNumeric and num.
-
#div(numeric) ⇒ Integer
Uses
/
to perform division, then converts the result to an integer. -
#divmod(aNumeric) ⇒ Array
Returns an array containing the quotient and modulus obtained by dividing num by aNumeric.
-
#eql?(numeric) ⇒ Boolean
Returns
true
if num and numeric are the same type and have equal values. -
#fdiv ⇒ Object
Equivalent to
Numeric#/
, but overridden in subclasses. -
#floor ⇒ Integer
Returns the largest integer less than or equal to num.
-
#initialize_copy ⇒ Object
:nodoc:.
-
#integer? ⇒ Boolean
Returns
true
if num is anInteger
(includingFixnum
andBignum
). -
#modulo(numeric) ⇒ Object
Equivalent to num.
divmod(
aNumeric)[1]
. -
#nonzero? ⇒ Numeric?
Returns num if num is not zero,
nil
otherwise. -
#quo ⇒ Object
Equivalent to
Numeric#/
, but overridden in subclasses. -
#remainder(numeric) ⇒ Object
If num and numeric have different signs, returns mod-numeric; otherwise, returns mod.
-
#round ⇒ Integer
Rounds num to the nearest integer.
-
#singleton_method_added ⇒ Object
Trap attempts to add methods to
Numeric
objects. -
#step(limit, step) {|i| ... } ⇒ Numeric
Invokes block with the sequence of numbers starting at num, incremented by step on each call.
-
#to_int ⇒ Integer
Invokes the child class’s
to_i
method to convert num to an integer. -
#truncate ⇒ Integer
Returns num truncated to an integer.
-
#zero? ⇒ Boolean
Returns
true
if num has a zero value.
Methods included from Comparable
#<, #<=, #==, #>, #>=, #between?
Instance Method Details
#+ ⇒ Numeric
Unary Plus—Returns the receiver’s value.
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# File 'numeric.c', line 237 static VALUE num_uplus(num) VALUE num; |
#- ⇒ Numeric
Unary Minus—Returns the receiver’s value, negated.
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# File 'numeric.c', line 251 static VALUE num_uminus(num) VALUE num; |
#<=>(other) ⇒ 0?
Returns zero if num equals other, nil
otherwise.
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# File 'numeric.c', line 824 static VALUE num_cmp(x, y) VALUE x, y; |
#abs ⇒ Numeric
Returns the absolute value of num.
12.abs #=> 12
(-34.56).abs #=> 34.56
-34.56.abs #=> 34.56
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# File 'numeric.c', line 415 static VALUE num_abs(num) VALUE num; |
#ceil ⇒ Integer
Returns the smallest Integer
greater than or equal to num. Class Numeric
achieves this by converting itself to a Float
then invoking Float#ceil
.
1.ceil #=> 1
1.2.ceil #=> 2
(-1.2).ceil #=> -1
(-1.0).ceil #=> -1
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# File 'numeric.c', line 1388 static VALUE num_ceil(num) VALUE num; |
#coerce(numeric) ⇒ Array
If aNumeric is the same type as num, returns an array containing aNumeric and num. Otherwise, returns an array with both aNumeric and num represented as Float
objects. This coercion mechanism is used by Ruby to handle mixed-type numeric operations: it is intended to find a compatible common type between the two operands of the operator.
1.coerce(2.5) #=> [2.5, 1.0]
1.2.coerce(3) #=> [3.0, 1.2]
1.coerce(2) #=> [2, 1]
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# File 'numeric.c', line 118 static VALUE num_coerce(x, y) VALUE x, y; |
#div(numeric) ⇒ Integer
Uses /
to perform division, then converts the result to an integer. Numeric
does not define the /
operator; this is left to subclasses.
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# File 'numeric.c', line 290 static VALUE num_div(x, y) VALUE x, y; |
#divmod(aNumeric) ⇒ Array
Returns an array containing the quotient and modulus obtained by dividing num by aNumeric. If q, r = x.divmod(y)
, then
q = floor(float(x)/float(y))
x = q*y + r
The quotient is rounded toward -infinity, as shown in the following table:
a | b | a.divmod(b) | a/b | a.modulo(b) | a.remainder(b)
------+-----+---------------+---------+-------------+---------------
13 | 4 | 3, 1 | 3 | 1 | 1
------+-----+---------------+---------+-------------+---------------
13 | -4 | -4, -3 | -3 | -3 | 1
------+-----+---------------+---------+-------------+---------------
-13 | 4 | -4, 3 | -4 | 3 | -1
------+-----+---------------+---------+-------------+---------------
-13 | -4 | 3, -1 | 3 | -1 | -1
------+-----+---------------+---------+-------------+---------------
11.5 | 4 | 2, 3.5 | 2.875 | 3.5 | 3.5
------+-----+---------------+---------+-------------+---------------
11.5 | -4 | -3, -0.5 | -2.875 | -0.5 | 3.5
------+-----+---------------+---------+-------------+---------------
-11.5 | 4 | -3, 0.5 | -2.875 | 0.5 | -3.5
------+-----+---------------+---------+-------------+---------------
-11.5 | -4 | 2 -3.5 | 2.875 | -3.5 | -3.5
Examples
11.divmod(3) #=> [3, 2]
11.divmod(-3) #=> [-4, -1]
11.divmod(3.5) #=> [3, 0.5]
(-11).divmod(3.5) #=> [-4, 3.0]
(11.5).divmod(3.5) #=> [3, 1.0]
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# File 'numeric.c', line 339 static VALUE num_divmod(x, y) VALUE x, y; |
#eql?(numeric) ⇒ Boolean
Returns true
if num and numeric are the same type and have equal values.
1 == 1.0 #=> true
1.eql?(1.0) #=> false
(1.0).eql?(1.0) #=> true
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# File 'numeric.c', line 807 static VALUE num_eql(x, y) VALUE x, y; |
#quo(numeric) ⇒ Object #fdiv(numeric) ⇒ Object
Equivalent to Numeric#/
, but overridden in subclasses.
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# File 'numeric.c', line 271 static VALUE num_quo(x, y) VALUE x, y; |
#floor ⇒ Integer
Returns the largest integer less than or equal to num. Numeric
implements this by converting anInteger to a Float
and invoking Float#floor
.
1.floor #=> 1
(-1).floor #=> -1
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# File 'numeric.c', line 1365 static VALUE num_floor(num) VALUE num; |
#initialize_copy ⇒ Object
:nodoc:
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# File 'numeric.c', line 221 static VALUE num_init_copy(x, y) VALUE x, y; |
#integer? ⇒ Boolean
Returns true
if num is an Integer
(including Fixnum
and Bignum
).
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# File 'numeric.c', line 397 static VALUE num_int_p(num) VALUE num; |
#modulo(numeric) ⇒ Object
Equivalent to num.divmod(
aNumeric)[1]
.
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# File 'numeric.c', line 354 static VALUE num_modulo(x, y) VALUE x, y; |
#nonzero? ⇒ Numeric?
Returns num if num is not zero, nil
otherwise. This behavior is useful when chaining comparisons:
a = %w( z Bb bB bb BB a aA Aa AA A )
b = a.sort {|a,b| (a.downcase <=> b.downcase).nonzero? || a <=> b }
b #=> ["A", "a", "AA", "Aa", "aA", "BB", "Bb", "bB", "bb", "z"]
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# File 'numeric.c', line 456 static VALUE num_nonzero_p(num) VALUE num; |
#quo(numeric) ⇒ Object #fdiv(numeric) ⇒ Object
Equivalent to Numeric#/
, but overridden in subclasses.
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# File 'numeric.c', line 271 static VALUE num_quo(x, y) VALUE x, y; |
#remainder(numeric) ⇒ Object
If num and numeric have different signs, returns mod-numeric; otherwise, returns mod. In both cases mod is the value num.modulo(
numeric)
. The differences between remainder
and modulo (%
) are shown in the table under Numeric#divmod
.
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# File 'numeric.c', line 373 static VALUE num_remainder(x, y) VALUE x, y; |
#round ⇒ Integer
Rounds num to the nearest integer. Numeric
implements this by converting itself to a Float
and invoking Float#round
.
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# File 'numeric.c', line 1404 static VALUE num_round(num) VALUE num; |
#singleton_method_added ⇒ Object
Trap attempts to add methods to Numeric
objects. Always raises a TypeError
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# File 'numeric.c', line 207 static VALUE num_sadded(x, name) VALUE x, name; |
#step(limit, step) {|i| ... } ⇒ Numeric
Invokes block with the sequence of numbers starting at num, incremented by step on each call. The loop finishes when the value to be passed to the block is greater than limit (if step is positive) or less than limit (if step is negative). If all the arguments are integers, the loop operates using an integer counter. If any of the arguments are floating point numbers, all are converted to floats, and the loop is executed floor(n + n*epsilon)+ 1 times, where n = (limit - num)/step. Otherwise, the loop starts at num, uses either the <
or >
operator to compare the counter against limit, and increments itself using the +
operator.
1.step(10, 2) { |i| print i, " " }
Math::E.step(Math::PI, 0.2) { |f| print f, " " }
produces:
1 3 5 7 9
2.71828182845905 2.91828182845905 3.11828182845905
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# File 'numeric.c', line 1455 static VALUE num_step(argc, argv, from) int argc; |
#to_int ⇒ Integer
Invokes the child class’s to_i
method to convert num to an integer.
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# File 'numeric.c', line 474 static VALUE num_to_int(num) VALUE num; |
#truncate ⇒ Integer
Returns num truncated to an integer. Numeric
implements this by converting its value to a float and invoking Float#truncate
.
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# File 'numeric.c', line 1420 static VALUE num_truncate(num) VALUE num; |
#zero? ⇒ Boolean
Returns true
if num has a zero value.
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# File 'numeric.c', line 433 static VALUE num_zero_p(num) VALUE num; |