Class: Struct
Overview
A Struct is a convenient way to bundle a number of attributes together, using accessor methods, without having to write an explicit class.
The Struct class is a generator of specific classes, each one of which is defined to hold a set of variables and their accessors. In these examples, we’ll call the generated class “CustomerClass,” and we’ll show an example instance of that class as “CustomerInst.”
In the descriptions that follow, the parameter symbol refers to a symbol, which is either a quoted string or a Symbol (such as :name).
Class Method Summary collapse
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      .new  ⇒ Object 
    
    
  
  
  
  
  
  
  
  
  
    
Creates a new class, named by aString, containing accessor methods for the given symbols.
 
Instance Method Summary collapse
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      #==(other_struct)  ⇒ Boolean 
    
    
  
  
  
  
  
  
  
  
  
    
Equality—Returns
trueif other_struct is equal to this one: they must be of the same class as generated byStruct::new, and the values of all instance variables must be equal (according toObject#==). - 
  
    
      #[]  ⇒ Object 
    
    
  
  
  
  
  
  
  
  
  
    
Attribute Reference—Returns the value of the instance variable named by symbol, or indexed (0..length-1) by fixnum.
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      #[]=  ⇒ Object 
    
    
  
  
  
  
  
  
  
  
  
    
Attribute Assignment—Assigns to the instance variable named by symbol or fixnum the value obj and returns it.
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      #each {|obj| ... } ⇒ Object 
    
    
  
  
  
  
  
  
  
  
  
    
Calls block once for each instance variable, passing the value as a parameter.
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      #each_pair {|sym, obj| ... } ⇒ Object 
    
    
  
  
  
  
  
  
  
  
  
    
Calls block once for each instance variable, passing the name (as a symbol) and the value as parameters.
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      #eql?  ⇒ Boolean 
    
    
  
  
  
  
  
  
  
  
  
    
code-seq: struct.eql?(other) => true or false.
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      #hash  ⇒ Fixnum 
    
    
  
  
  
  
  
  
  
  
  
    
Return a hash value based on this struct’s contents.
 - #initialize ⇒ Object constructor
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      #initialize_copy  ⇒ Object 
    
    
  
  
  
  
  
  
  
  
  
    
:nodoc:.
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      #inspect  ⇒ Object 
    
    
  
  
  
  
  
  
  
  
  
    
Describe the contents of this struct in a string.
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      #length  ⇒ Object 
    
    
  
  
  
  
  
  
  
  
  
    
Returns the number of instance variables.
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      #members  ⇒ Array 
    
    
  
  
  
  
  
  
  
  
  
    
Returns an array of strings representing the names of the instance variables.
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      #select {|i| ... } ⇒ Array 
    
    
  
  
  
  
  
  
  
  
  
    
Invokes the block passing in successive elements from struct, returning an array containing those elements for which the block returns a true value (equivalent to
Enumerable#select). - 
  
    
      #size  ⇒ Object 
    
    
  
  
  
  
  
  
  
  
  
    
Returns the number of instance variables.
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      #to_a  ⇒ Object 
    
    
  
  
  
  
  
  
  
  
  
    
Returns the values for this instance as an array.
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      #to_s  ⇒ Object 
    
    
  
  
  
  
  
  
  
  
  
    
Describe the contents of this struct in a string.
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      #values  ⇒ Object 
    
    
  
  
  
  
  
  
  
  
  
    
Returns the values for this instance as an array.
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      #values_at(selector, ...)  ⇒ Array 
    
    
  
  
  
  
  
  
  
  
  
    
Returns an array containing the elements in self corresponding to the given selector(s).
 
Methods included from Enumerable
#all?, #any?, #collect, #detect, #each_with_index, #entries, #find, #find_all, #grep, #include?, #inject, #map, #max, #member?, #min, #partition, #reject, #sort, #sort_by, #zip
Constructor Details
#initialize ⇒ Object
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      # File 'struct.c', line 334 static VALUE rb_struct_initialize(self, values) VALUE self, values;  | 
  
Class Method Details
.new([aString][, aSym]) ⇒ StructClass .new(arg, ...) ⇒ Object .[](arg, ...) ⇒ Object
Creates a new class, named by aString, containing accessor methods for the given symbols. If the name aString is omitted, an anonymous structure class will be created. Otherwise, the name of this struct will appear as a constant in class Struct, so it must be unique for all Structs in the system and should start with a capital letter. Assigning a structure class to a constant effectively gives the class the name of the constant.
Struct::new returns a new Class object, which can then be used to create specific instances of the new structure. The number of actual parameters must be less than or equal to the number of attributes defined for this class; unset parameters default to nil{}.  Passing too many parameters will raise an EArgumentError.
The remaining methods listed in this section (class and instance) are defined for this generated class.
# Create a structure with a name in Struct
Struct.new("Customer", :name, :address)    #=> Struct::Customer
Struct::Customer.new("Dave", "123 Main")   #=> #<Struct::Customer name="Dave", address="123 Main">
# Create a structure named by its constant
Customer = Struct.new(:name, :address)     #=> Customer
Customer.new("Dave", "123 Main")           #=> #<Customer name="Dave", address="123 Main">
  
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      # File 'struct.c', line 298 static VALUE rb_struct_s_def(argc, argv, klass) int argc;  | 
  
Instance Method Details
#==(other_struct) ⇒ Boolean
Equality—Returns true if other_struct is equal to this one: they must be of the same class as generated by Struct::new, and the values of all instance variables must be equal (according to Object#==).
Customer = Struct.new(:name, :address, :zip)
joe   = Customer.new("Joe Smith", "123 Maple, Anytown NC", 12345)
joejr = Customer.new("Joe Smith", "123 Maple, Anytown NC", 12345)
jane  = Customer.new("Jane Doe", "456 Elm, Anytown NC", 12345)
joe == joejr   #=> true
joe == jane    #=> false
  
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      # File 'struct.c', line 782 static VALUE rb_struct_equal(s, s2) VALUE s, s2;  | 
  
#[](symbol) ⇒ Object #[](fixnum) ⇒ Object
Attribute Reference—Returns the value of the instance variable named by symbol, or indexed (0..length-1) by fixnum. Will raise NameError if the named variable does not exist, or IndexError if the index is out of range.
Customer = Struct.new(:name, :address, :zip)
joe = Customer.new("Joe Smith", "123 Maple, Anytown NC", 12345)
joe["name"]   #=> "Joe Smith"
joe[:name]    #=> "Joe Smith"
joe[0]        #=> "Joe Smith"
  
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      # File 'struct.c', line 605 VALUE rb_struct_aref(s, idx) VALUE s, idx;  | 
  
#[]=(symbol) ⇒ Object #[]=(fixnum) ⇒ Object
Attribute Assignment—Assigns to the instance variable named by symbol or fixnum the value obj and returns it. Will raise a NameError if the named variable does not exist, or an IndexError if the index is out of range.
Customer = Struct.new(:name, :address, :zip)
joe = Customer.new("Joe Smith", "123 Maple, Anytown NC", 12345)
joe["name"] = "Luke"
joe[:zip]   = "90210"
joe.name   #=> "Luke"
joe.zip    #=> "90210"
  
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      # File 'struct.c', line 671 VALUE rb_struct_aset(s, idx, val) VALUE s, idx, val;  | 
  
#each {|obj| ... } ⇒ Object
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      # File 'struct.c', line 425 static VALUE rb_struct_each(s) VALUE s;  | 
  
#each_pair {|sym, obj| ... } ⇒ Object
Calls block once for each instance variable, passing the name (as a symbol) and the value as parameters.
Customer = Struct.new(:name, :address, :zip)
joe = Customer.new("Joe Smith", "123 Maple, Anytown NC", 12345)
joe.each_pair {|name, value| puts("#{name} => #{value}") }
produces:
name => Joe Smith
address => 123 Maple, Anytown NC
zip => 12345
  
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      # File 'struct.c', line 455 static VALUE rb_struct_each_pair(s) VALUE s;  | 
  
#eql? ⇒ Boolean
code-seq:
struct.eql?(other)   => true or false
Two structures are equal if they are the same object, or if all their fields are equal (using eql?).
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      # File 'struct.c', line 832 static VALUE rb_struct_eql(s, s2) VALUE s, s2;  | 
  
#hash ⇒ Fixnum
Return a hash value based on this struct’s contents.
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      # File 'struct.c', line 808 static VALUE rb_struct_hash(s) VALUE s;  | 
  
#initialize_copy ⇒ Object
:nodoc:
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      # File 'struct.c', line 551 static VALUE rb_struct_init_copy(copy, s) VALUE copy, s;  | 
  
#to_s ⇒ String #inspect ⇒ String
Describe the contents of this struct in a string.
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      # File 'struct.c', line 515 static VALUE rb_struct_inspect(s) VALUE s;  | 
  
#length ⇒ Fixnum #size ⇒ Fixnum
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      # File 'struct.c', line 863 static VALUE rb_struct_size(s) VALUE s;  | 
  
#members ⇒ Array
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      # File 'struct.c', line 92 static VALUE rb_struct_members_m(obj) VALUE obj;  | 
  
#select {|i| ... } ⇒ Array
Invokes the block passing in successive elements from struct, returning an array containing those elements for which the block returns a true value (equivalent to Enumerable#select).
Lots = Struct.new(:a, :b, :c, :d, :e, :f)
l = Lots.new(11, 22, 33, 44, 55, 66)
l.select {|v| (v % 2).zero? }   #=> [22, 44, 66]
  
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      # File 'struct.c', line 743 static VALUE rb_struct_select(argc, argv, s) int argc;  | 
  
#length ⇒ Fixnum #size ⇒ Fixnum
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      # File 'struct.c', line 863 static VALUE rb_struct_size(s) VALUE s;  | 
  
#to_a ⇒ Array #values ⇒ Array
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      # File 'struct.c', line 543 static VALUE rb_struct_to_a(s) VALUE s;  | 
  
#to_s ⇒ String #inspect ⇒ String
Describe the contents of this struct in a string.
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      # File 'struct.c', line 515 static VALUE rb_struct_inspect(s) VALUE s;  | 
  
#to_a ⇒ Array #values ⇒ Array
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      # File 'struct.c', line 543 static VALUE rb_struct_to_a(s) VALUE s;  | 
  
#values_at(selector, ...) ⇒ Array
Returns an array containing the elements in
_self_ corresponding to the given selector(s). The selectors
may be either integer indices or ranges.
See also </code>.select<code>.
   a = %w{ a b c d e f }
   a.values_at(1, 3, 5)
   a.values_at(1, 3, 5, 7)
   a.values_at(-1, -3, -5, -7)
   a.values_at(1..3, 2...5)
  
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      # File 'struct.c', line 720 static VALUE rb_struct_values_at(argc, argv, s) int argc;  |